Raúl Ibarra Díez

Degree in Multimedia Engineering

Polytechnic School. University of Alicante.

This project intends to provide a procedural background music generator for video games. The developed software works as a system of algorithmic composition based on player emotions during the gameplay, and it works independently of the game engine through an abstraction layer.

Attachments

Technical report (in Spanish):
https://grfia.dlsi.ua.es/repositori/grfia/degreeProjects/6/memoria.pdf


Source code:
https://github.com/croasan/noiseBoox
Youtube video (demo):
https://www.youtube.com/watch?v=xztEuxWpPjI